I’m building this wiki as a clear, practical record of what I learn and what I build. If you’re here because of cybersecurity, game development, or just curiosity—welcome. This is my “here’s who I am and what I’m about” page.
### A quick picture of me
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I was raised in a faith-centered home, and that shaped how I try to move through the world: I care about doing things with integrity, owning my choices, and keeping my standards the same whether anyone’s watching or not. I’m not really interested in being flashy—I’d rather be accurate, steady, and useful. Over the years I’ve learned that I function best with structure and clear expectations, and I’m the kind of person who’d rather write something down, test it twice, and be able to reproduce it later than “wing it” and hope it works.
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I was raised in a **faith-centered home**, and that shaped how I try to move through the world: I care about doing things with integrity, owning my choices, and keeping my standards the same whether anyone’s watching or not. I’m not really interested in being flashy—I’d rather be accurate, steady, and useful. Over the years I’ve learned that I function best with structure and clear expectations, and I’m the kind of person who’d rather write something down, test it twice, and be able to reproduce it later than “wing it” and hope it works.
Computers and games were my entry point, but I was never only interested in playing. I got pulled toward how systems behave, how people break them (sometimes accidentally), and what it takes to build something that holds up when real users show up. That turned into hands-on work: building large environments, working with teams, shipping projects, and learning the unglamorous parts—documentation, version control, troubleshooting, and cleaning up messes when something goes wrong. Eventually cybersecurity started to feel like the natural place for my brain to land, because it rewards the same habits I respect: being careful, thinking ahead, and treating “it works on my machine” as a problem, not a victory.